All told, you're looking at 2 iron, 2 flux, and 2-4 fuel per 2 steel bars. 1 pig iron bar + 1 iron bar + 1 flux stone + 1 fuel (again, in addition to the fuel to react) turns into 2 steel bars. 1 iron bar + 1 flux stone + 1 fuel (in addition to the fuel it takes to run the reaction) turns into 1 pig iron bar. You're looking for magnetite, limonite, and hematite, all 3 of which will turn to iron when smelted, and marble, chalk, dolomite, limestone, and calcite, all 5 of which are forms of flux. The best of the best is specifically called out when you find it. The last thing you need is to fall to an ambush, and then suffer a tantrum spiral. So assign them their own barracks or sleeping chambers, and get them to eat and train and sleep away from the main population. If you keep them away, then no one will weep when they die, and they WILL die. You can train up weapon skills very fast with live training (wiki up cage traps and disarming captured enemies).Īlso, keep your military dwarves apart as much as you can, and prefer males for army, since they cannot give birth and have a little bundle of security risk following them around (and won't get misconception, which is a Bad Thought). The Dodge and Shield User skill are pure lifesavers, and you can train both of these in a Danger Room (look it up in the wiki) though some players consider the Danger Room to be an exploit. A highly skilled naked axedwarf with a wooden shield can probably take on a squad or two of goblin ambushers, especially if they're staggered out or they're ranged goblins. Overall though, skill counts for more than anything else. Buy from the trade caravans at earliest opportunities if you need to import metal. Silver for hammers if you can afford it, otherwise just play it safe with steel. Bronze is also good, and bronze is better than iron (in DF2010, which you're probably using). Breastplate type armor does good against spears and swords, as their edges just glance off, but hammers just smash through plate armor and bone in one swing.Īs a basic rule though, Steel Helm, Breastplate, Gauntlets, Greaves, and High Boots will serve you very well. Projectiles often depend on weight it seems, though you'll likely end up with bone bolt army anyways because you'll be drowning in bone stockpiles. ![]() Steel makes better axes, since it's lighter and stronger, which means your soldier can swing it faster and it's less likely to break. Silver makes a great hammer material, as it's very heavy. More specifically, it depends on the use. It's spoiler material that will ruin the surprise of Hidden Fun Stuff! Special Blue Candy is better, but if you don't know what that means then don't worry. But you just need to play a bit differently than in "normal" games where everything works lol.As a rule of thumb, Steel. It's faster than working out what the problem is.Īs far as I can tell, the Steam version has way fewer kinks than the former versions. Like I just smash my setup and make a new one instead of bothering to find out what the exact problem is. In your care, I'd be like - when I notice there is a problem, I'd probably immediately deconstruct all of the relevant workshops and rebuild them in another place, probably where the dolomite is. Mostly I won't really try to work out what the problem of issue it - I'll just deconstruct stuff and try again and see if it works. Like I got used to making space around the workshops and wall the butcher shop in because workhops (rarely) get "blocked" if they're surrounded by suff and the buther shop regularly creates miasma due to meat not getting picked up from it. ![]() I think when you get used to the game, you just develop some habits about what you do what doesn't make the bugs happened. The Bay12Games-forum and at reddit, there's a lot less of running into problems. It will take decades before they're all gone.įrom the different forums, the Steam one if where most people have problems. I had another fort die because my building got bugged and dwarves refused to do it no mater what I did with the labour screen. I love the game but it's really frustrating when the bugs creep in. Originally posted by Chicken Slayer:When I ran into the issue originally I created a new storage room one floor below the smelter with a connecting staircase and filled it with Dolomite.
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